My practice operates at the intersection of the digital interface and the physical body.
With a background in Human-Computer Interaction (HCI) and Textiles, I explore the "glitch" in human identity—specifically the disorientation caused by medical intervention and the mediated gaze. I use AI systems not just as tools, but as collaborators to interrogate clinical data, translating "hard" linguistic patterns into "soft," large-scale textile installations.
My work moves from the screen to the skin, challenging the ocularcentric nature of art through haptic (touch-based) forms and participatory design.
My visual practice is rooted in a background of making. Having originally studied Art at A-Level, my interest in the visual form was reignited during my seven-year career as a director of immersive performance collectives, including London Digital Circus and The Rubbish Side Show. Designing costumes and puppets for these productions bridged the gap between the stage and the studio, re-establishing a focus on materiality and the constructed body.
From 2019, I undertook a period of rigorous formal training to deepen my technical vocabulary:
2019: Began the Textiles Foundation at the Open College of the Arts (completed 2021) and studied Machine embroidery with the Embroiderer's Guild.
2020: Completed the Foundation in Puppetry at the Little Angel Theatre, alongside courses with The Royal Drawing School and in Goldwork embroidery.
In 2023, the progression of Thyroid Eye Disease made the commute to college impossible, forcing a pause in my studies at City Lit. This period of restriction became a catalyst for my current work, shifting my focus to a study of the "medicalised face" and the resilience of the self.
I have synthesised my artistic practice with my professional expertise in technology.
To gain the technical rigour required to use AI as a creative collaborator, I completed Human-Computer Interaction (HCI) for AI Systems Design at the University of Cambridge (2024) and the Gen AI Intensive with Google (2025). The latter culminated in a technical capstone project, "The Art Coach", using the Gemini API on Kaggle and later deploying this as an app. (For more details on these qualifications, please refer to the Artificial Intelligence section.)
I am currently seeking support for 'The Gaze Interrupted,' an ambitious research and development project. Designed to be mentored by artist Heather Phillipson, the project will translate clinical data and human experiences into large-scale textile art.
a-n The Artists Information Company
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2019: Overall Winner (Judge's Choice) & People's Choice Award, North London Waste Authority Upcycling Competition.
Awarded for excellence in upcycling and material transformation.
2019: Shortlisted, The Art Academy London BA Scholarship.
Selected as a finalist for the fine art degree scholarship programme.